Archive for April, 2010

Deep Blue Disposal – Character Test

Thursday, April 29th, 2010

This is a short animation test/look dev test for a dome animation project at Drexel University. I’m using Maya, Nuke, and RenderMan for Maya. Next week I should have a dome master test render to take over to the Fels Planetarium.

PS3 Building

Thursday, April 1st, 2010

This little comp is still a work in progress. I used Maya, PFTrack, Nuke, and a Sony EX1.